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I don't want to compromise Riptide's asynchronous design by introducing dirty hacks in order to support Windows, but it would be cool for Riptide to work as a native Windows shell, as there's a poor few number of shells for it.
The old Win32 APIs for console applications does not allow asynchronous operation, but the new ConPTY API in Windows 10 does. We could build on top of that in order to have first-class WIndows support.
The text was updated successfully, but these errors were encountered:
I don't want to compromise Riptide's asynchronous design by introducing dirty hacks in order to support Windows, but it would be cool for Riptide to work as a native Windows shell, as there's a poor few number of shells for it.
The old Win32 APIs for console applications does not allow asynchronous operation, but the new ConPTY API in Windows 10 does. We could build on top of that in order to have first-class WIndows support.
The text was updated successfully, but these errors were encountered: