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Default HUD respects number of specific primary and secondary weapons #6707

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wookieejedi opened this issue May 2, 2025 · 2 comments
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cleanup A modification or rewrite of code to make it more understandable or easier to maintain. HUD A feature or issue related to the HUD Requested by Active Mod A feature request that has been requested by a mod that is actively in development.
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@wookieejedi
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wookieejedi commented May 2, 2025

Currently, the new HUD update allows setting $Primary Weapons: and $Secondary Weapons: for both specific HUDs and the main Default HUD (thanks to @MjnMixael). It would be very useful if the default HUD only showed the number of weapons in the list, instead of the maximum 3 primary and 4 secondary weapons. For example, $Primary Weapons: ("T&B KX-5#Reb") would only show "T&B KX-5#Reb" in the HUD, instead of 2 additional primary weapons after it.

@MjnMixael stated he will take a look at implementing this once #6692 and #6670 are in.

@wookieejedi wookieejedi added cleanup A modification or rewrite of code to make it more understandable or easier to maintain. HUD A feature or issue related to the HUD labels May 2, 2025
@wookieejedi wookieejedi added this to the Release 25.0 milestone May 2, 2025
@MjnMixael MjnMixael self-assigned this May 2, 2025
@wookieejedi wookieejedi added the Requested by Active Mod A feature request that has been requested by a mod that is actively in development. label May 2, 2025
@MjnMixael
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Can you clarify real quick. Is it just the Default hud that does this or all huds?

@wookieejedi
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Seems to be only for Default HUD

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cleanup A modification or rewrite of code to make it more understandable or easier to maintain. HUD A feature or issue related to the HUD Requested by Active Mod A feature request that has been requested by a mod that is actively in development.
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