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Hi, I got a weird bug when playing sound with this module compare to the solar2d audio api.
Here is the test example: test_soloud_audio.zip
I tested it on MacOS-simulator-3690.
The text was updated successfully, but these errors were encountered:
Did some testing and confirmed there’s a slight difference in volume between Solar2D’s current audio lib and SoLoud in macOS.
The best answer that I can provide at the moment is that this is technically not a bug, it’s just a difference in backend.
Although, this is something not related to this module, there is one thing that can be done to leverage it; you can do M.setVolume(1.5) to effectively set SoLoud’s “global volume” higher. This is more or less like a master volume, though separate from individual audio channels, it affects them altogether.
Hi, I got a weird bug when playing sound with
this module
compare to thesolar2d audio api
.Here is the test example:
test_soloud_audio.zip
I tested it on MacOS-simulator-3690.
The text was updated successfully, but these errors were encountered: