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Releases: spelunky-fyi/modlunky2

Level editor fix

17 Aug 14:28
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Level editor

  • Fix level organization. Some levels aren't for arena, who knew?

Level editor updates

13 Aug 11:10
909519d
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Level editor

  • Add support for Arena (thanks jaythebusinessgoose!)
  • Include custom levels in level editor's list o' levels (thanks Malacath-92!)

Bug fixes

09 Apr 19:21
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Category Tracker

  • Update names, e.g. "Sunken City% Abzu" → "Abzu%"
  • Fix chain's ankh detection in CoG again

Misc

  • Better behavior when no install directory is selected
  • Added minmal web service for The Future 👀

Cat Tracker Tweak

21 Feb 08:28
8e76cff
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Category Tracker

  • Low% clover rule corhection

Cat Tracker and Level Editor Improvements

21 Feb 05:04
f5a756a
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Category Tracker

  • Update Low% clover rule
  • Add support for Low% Volcana/Temple
  • Chain Low% no longer shows Jungle/Temple
  • Fix naming of Chain No% Abzu/Duat

Level Editor

  • Grid lines are drawn at room boundaries
  • Fix visual positions of some enemies
  • Fix a bug

Misc
• 100th release of Modlunky2 🎉

Bug Fix for OL Launching

11 Feb 07:10
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0.26.3

fix bug with launching OL

Various Updates

11 Feb 06:48
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Level Editor

  • Replaced LUA tile with dynamic tile that shows tilename with color derived from name
  • Write all expected vanilla setrooms of an area instead of just writing the setrooms for rooms that exist in the current size of the level.
  • Fix up the additional vanilla setrooms, cleaning up some code and reorganizing a bit.
  • Fixed handling of floor_hard
  • Icon Fixes
    • Spiders: changed the image to a hanging image to match the hanging image of the batlike along with the new tilecode behavior of the spiders.
    • Batlikes and Spiders: Added falling/flying tile code images.
    • Vlad: Moved image to the right since that is where he ends up spawning.

Play

  • Filter box has been updated to use Mod name in addition to the folder name

Config

  • A new command-prefix config option has been added to extend how exes are executed. This is a power-user feature and requires hand editing the config.

Trackers

  • Fixed some bugs related changes in the entity map

Tracker updates, level editor improvements

22 Jan 04:22
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Modding

  • ⚠️ Still broken! ⚠️
  • Folks are working on it
  • You wouldn't believe how many monsters we're running into

Trackers

  • Updated for v1.25.2

Level Editor

  • From the keyboards of JayTheBusinessGoose and Gugubo (thanks!):
  • More accurate trap previews
  • Floors and push-blocks are now more distinct in Temple, CoG, and Duat
  • Level size is now saved for custom levels
  • Ctrl-S now saves the level

Tracker improvements

12 Jan 04:51
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Trackers

  • Per-tracker settings are now saved, and apply immediately
  • Cat tracker now allows you to disable some modifiers (thanks donn-is-me!)
  • Cat tracker option "Always show modifiers" is now "Show all modifiers before 1-3"

Various Improvements / Fixes

05 Jan 06:44
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Level Editor

  • Added image for lephrechaun tile code
  • Updated image for olmite tile code to show helmeted olmite
  • Updated image for treasure_vaultchest to custom icon from Dr. BaconSlices to differentiate from treasure_chest tile code.

Extract

  • Provide support for extracting the udjat_wall_heads entity sheet.

Install

  • Fixed regression where browse wouldn't work for new users.
  • Disallow using install codes for Library mod types.

Misc

  • Removed some unused images / code so binary distribution should be smaller.
  • Fixed regression where config couldn't load if no install dir was set.
  • Added resiliancy when config can't be loaded. Will now backup config and make a fresh one.