Releases: spelunky-fyi/modlunky2
Releases · spelunky-fyi/modlunky2
Level editor fix
Level editor
- Fix level organization. Some levels aren't for arena, who knew?
Level editor updates
Level editor
- Add support for Arena (thanks jaythebusinessgoose!)
- Include custom levels in level editor's list o' levels (thanks Malacath-92!)
Bug fixes
Category Tracker
- Update names, e.g. "Sunken City% Abzu" → "Abzu%"
- Fix chain's ankh detection in CoG again
Misc
- Better behavior when no install directory is selected
- Added minmal web service for The Future 👀
Cat Tracker Tweak
Category Tracker
- Low% clover rule corhection
Cat Tracker and Level Editor Improvements
Category Tracker
- Update Low% clover rule
- Add support for Low% Volcana/Temple
- Chain Low% no longer shows Jungle/Temple
- Fix naming of Chain No% Abzu/Duat
Level Editor
- Grid lines are drawn at room boundaries
- Fix visual positions of some enemies
- Fix a bug
Misc
• 100th release of Modlunky2 🎉
Bug Fix for OL Launching
0.26.3 fix bug with launching OL
Various Updates
Level Editor
- Replaced LUA tile with dynamic tile that shows tilename with color derived from name
- Write all expected vanilla setrooms of an area instead of just writing the setrooms for rooms that exist in the current size of the level.
- Fix up the additional vanilla setrooms, cleaning up some code and reorganizing a bit.
- Fixed handling of floor_hard
- Icon Fixes
- Spiders: changed the image to a hanging image to match the hanging image of the batlike along with the new tilecode behavior of the spiders.
- Batlikes and Spiders: Added falling/flying tile code images.
- Vlad: Moved image to the right since that is where he ends up spawning.
Play
- Filter box has been updated to use Mod name in addition to the folder name
Config
- A new
command-prefix
config option has been added to extend how exes are executed. This is a power-user feature and requires hand editing the config.
Trackers
- Fixed some bugs related changes in the entity map
Tracker updates, level editor improvements
Modding
⚠️ Still broken!⚠️ - Folks are working on it
- You wouldn't believe how many monsters we're running into
Trackers
- Updated for v1.25.2
Level Editor
- From the keyboards of JayTheBusinessGoose and Gugubo (thanks!):
- More accurate trap previews
- Floors and push-blocks are now more distinct in Temple, CoG, and Duat
- Level size is now saved for custom levels
- Ctrl-S now saves the level
Tracker improvements
Trackers
- Per-tracker settings are now saved, and apply immediately
- Cat tracker now allows you to disable some modifiers (thanks donn-is-me!)
- Cat tracker option "Always show modifiers" is now "Show all modifiers before 1-3"
Various Improvements / Fixes
Level Editor
- Added image for
lephrechaun
tile code - Updated image for
olmite
tile code to show helmeted olmite - Updated image for
treasure_vaultchest
to custom icon from Dr. BaconSlices to differentiate fromtreasure_chest
tile code.
Extract
- Provide support for extracting the udjat_wall_heads entity sheet.
Install
- Fixed regression where browse wouldn't work for new users.
- Disallow using install codes for Library mod types.
Misc
- Removed some unused images / code so binary distribution should be smaller.
- Fixed regression where config couldn't load if no install dir was set.
- Added resiliancy when config can't be loaded. Will now backup config and make a fresh one.