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Releases: spirit-island/spirit-island-mod

v3.7.2-beta.3

14 Mar 22:33
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v3.7.2-beta.3 Pre-release
Pre-release

-Presence being moved (aka dropped) will now be considered on the island
-Fixed save game bug where presence and tokens that should have a label with their count don't appear
-Switched broken hosting for tables to steamcloud rehost (thanks to @pyrrhicPachyderm)
-Aspects with elements will now be counted regardless of where in the play area they are (thanks to @pyrrhicPachyderm)
-Invader card stage parsing now plays nicer with custom content (thanks to @pyrrhicPachyderm)

v3.7.2-beta.2

09 Mar 02:28
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v3.7.2-beta.2 Pre-release
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-Added a broadcast to the player when they forget a power
-Special card buttons will now load in for saved games too
-Fixed typo in function name

v3.7.2-beta.1

28 Feb 01:03
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v3.7.2-beta.1 Pre-release
Pre-release

-Added hidden config option to have ocean's drowning cap at a max of 4 health per energy (type this into chat /execute EnableOceanDowningLimit())
-Exploratory BoDaN, Shadows, and Trickster setup will now make sure the objects exist in the bag first before grabbing them and changing their state
-Swapped blight and power card editor positions

v3.7.1

23 Jan 18:59
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-Added Vitality to the East Island Board
-Fixed bug where Recolored Thematic Island Boards did not use Vitality
-Fixed bug where Spirit Panels in need off updating did not have the "Choose Spirit" button
-Fixed bug where Spirit Panels whose state was changed did not have the "Choose Spirit" button
-Fixed bug where clicking the "Gain Spirit" then a choosing a different Spirit would not remove the Gain Spirit buttons

v3.7.1-beta.3

12 Jan 00:26
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v3.7.1-beta.3 Pre-release
Pre-release

-Fixed bug where spirit board that needed updating would cause it to no longer be pickable
-Fixed bug where changing spirit board state would cause it to no longer be pickable

v3.7.1-beta.2

09 Jan 02:11
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v3.7.1-beta.2 Pre-release
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-Fixed bug where clicking gain spirit followed by choosing a different spirit would cause the gain buttons to not clear

v3.7.1-beta.1

04 Jan 01:43
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v3.7.1-beta.1 Pre-release
Pre-release

-Added vitality setup to thematic east board
-Fixed bug where recolored thematic setup wouldn't add vitality tokens

v3.7.0

01 Jan 03:02
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-Added hotkey to flip your Ready Token
-Added "Nature Incarnate Setup Changes" to Variant Rules (https://querki.net/raw/darker/spirit-island-faq/what-game-items-have-been-replaced-or-retired)
-Updated the North West Thematic Board to setup with Vitality tokens
-Updated "Play Spirit" and "Swap Place" buttons to be interactable by spectators (thanks to Tom)
-Updated the Ready Helper to work with all 10 colors and to be ordered according to seat placement
-Fixed bug where the Fear Deck may set up with Terror Dividers in the wrong place
-Fixed bug where it was possible for two players to pick the same seat at the same time
-Fixed bug where Spirits loaded in after starting the game would not have the "Choose Spirit" button
-Fixed save game bug where "Swap to " buttons did not remember their previous state (thanks to Tom)
-Fixed threshold decals on Aspects not scaling/rotating correctly
-Fixed bug where Exploratory Spirit setup would cause issues with spirit randomizer

v3.7.0-beta.8

29 Dec 23:38
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v3.7.0-beta.8 Pre-release
Pre-release

-Changing up how fear deck is setup to hopefully fix edge case where terror divider can appear in wrong location

v3.7.0-beta.7

23 Dec 18:02
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v3.7.0-beta.7 Pre-release
Pre-release

-Moved code to update color pick/swap buttons to happen sooner to make race condition for double picking a seat harder to happen