Releases: sschmid/Entitas
Entitas 0.47.6
As always, the Unity Asset Store version might take a few days to be processed
and accepted by Unity. Please check for updates in 2 - 4 days here:
https://www.assetstore.unity3d.com/#!/content/87638
Jenny
- Using correct properties file for each Unity project by saving only the filename instead of full path
Entitas 0.47.5
As always, the Unity Asset Store version might take a few days to be processed
and accepted by Unity. Please check for updates in 2 - 4 days here:
https://www.assetstore.unity3d.com/#!/content/87638
Entitas
- Hotfix for EntityLink throwing errors OnApplicationQuit
Entitas 0.47.4
As always, the Unity Asset Store version might take a few days to be processed
and accepted by Unity. Please check for updates in 2 - 4 days here:
https://www.assetstore.unity3d.com/#!/content/87638
Entitas
- Hotfix for broken EntityLink (thanks to @c0ffeeartc for reporting so quickly)
Entitas 0.47.3
As always, the Unity Asset Store version might take a few days to be processed
and accepted by Unity. Please check for updates in 2 - 4 days here:
https://www.assetstore.unity3d.com/#!/content/87638
See and discuss changes in Milestone 0.47.3
(Finally went back to Milestone development :) Transparency FTW!)
Entitas
- EntityLink will immediately throw an exception if the gameObject is destroyed but still linked to an entity #470
- Fixed VisualDebugging Toggle in the Entitas Preferences Window #540
Jenny
- Even more support for multiple properties, see #550
Entitas 0.47.2
As always, the Unity Asset Store version might take a few days to be processed and accepted by Unity. Please check for updates in 2 - 4 days here: https://www.assetstore.unity3d.com/#!/content/87638
Here's another update to improve the code generator experience. Thanks again for all your great feedback! And thanks for going through this with me :) We're almost there!
Breaking changes
Please follow the Entitas upgrade guide
Entitas
- Added migration 0.47.2
Jenny
- Added silent mode for
jenny fix
to simplifyjenny auto-import
experience. Use-s
, e.gjenny auto-import -s
- Added a potential fix for
jenny client gen
command never completes #546 - Renamed keys from
CodeGenerator.*
toJenny.*
. Please apply migration 0.47.2 - Added support to run CLI from any location
- Warning when no properties found
- Removed leading "./" from added searchPaths added by
jenny auto-import
- The Roslyn foundation moved to DesperateDevs
- Using the latest Roslyn libs
Other
- Entitas project cleanup and maintenance
- Added more automation tasks to bee 🐝
Entitas 0.47.1
As always, the Unity Asset Store version might take a few days to be processed and accepted by Unity.
Please check for updates in 2 - 4 days here: https://www.assetstore.unity3d.com/#!/content/87638
Jenny
- Handling BadImageFormatException
- Not showing warnings for unresolved assemblies anymore
- Fixed closing AssemblyResolver before all plugin dependencies were loaded
- Fixed jenny server construction not complete before executing client command
Entitas 0.47.0
General
- Brand new build automation workflow (bee 🐝)
- Completely automated build, sync and release flow for faster future updates (bzzz 🐝)
- Only Entitas.zip is attached to GitHub releases
- Jenny CLI is only bundled in Asset Store version
- Added Assets folder to Entitas.zip #535
- More flexible plugin-based CLI architecture
Jenny
- Unity support for multiple properties files by adding switch button to Entitas Preferences in case multiple properties files exist #536
- Better CLI support for multiple properties files by showing a warning in case multiple properties files exist #536
- Fixes for server / client errors (ObjectDisposedException) #529
- Renamed key
CodeGenerator.CLI.Ignore.UnusedKeys
toIgnore.Keys
auto-import
reflects assemblies and sets plugins based on content instead of nameauto-import
automatically detects custom plugins in Unity project without manually setting up searchPaths- Added visual lines to
dump
- Renamed
ICodeGeneratorBase
toICodeGenerationPlugin
- Fixed
IConfigurable
commands not getting configured - Added minified properties support
Asset Store
Entitas 0.46.3
As always, the Unity Asset Store version might take a few days to be processed and accepted by Unity.
Please check for updates in 2 - 4 days.
Code Generation
- Added
IPreProcessor
- Added TargetFrameworkProfilePreProcessor
- Fixed problems with Roslyn Generator and Visual Studio on Windows #503
Entitas 0.46.2
As always, the Unity Asset Store version might take a few days to be processed and accepted by Unity.
Please check for updates in 2 - 4 days.
Code Generation
- Added
IDoctor
for custom diagnosis and custom symptoms treatment :) Will help improving the
code generator setup experience that is aimimg for a one-click setup - Implemented IDoctor for ComponentDataProvider, EntityIndexDataProvider and DebugLogPostProcessor
- Removed
isEnabledByDefault
from all plugins
TCPezy
- ResolveHost returns IPv4 address to fix issue with server / client mode on windows
Entitas 0.46.1
As always, the Unity Asset Store version might take a few days to be processed and accepted by Unity.
Please check for updates in 2 - 4 days.
Entitas.VisualDebugging.CodeGeneration.Plugins
- Added deep device profiling support to generated Feature class #497
Unity
- Added buttons to generate DefaultInstanceDrawer and TypeDrawer
- Added deep device profiling toggle to Entitas Preferences