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AppSettings.Designer.cs
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AppSettings.Designer.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace SCVRPatcher {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.8.0.0")]
internal sealed partial class AppSettings : global::System.Configuration.ApplicationSettingsBase {
private static AppSettings defaultInstance = ((AppSettings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new AppSettings())));
public static AppSettings Default {
get {
return defaultInstance;
}
}
[global::System.Configuration.ApplicationScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.SpecialSettingAttribute(global::System.Configuration.SpecialSetting.WebServiceUrl)]
[global::System.Configuration.DefaultSettingValueAttribute("https://raw.githubusercontent.com/Bluscream/scvr-patcher/csharp/configs.json")]
public string availableConfigsUrl {
get {
return ((string)(this["availableConfigsUrl"]));
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("")]
public string gameRootDir {
get {
return ((string)(this["gameRootDir"]));
}
set {
this["gameRootDir"] = value;
}
}
[global::System.Configuration.ApplicationScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("modules-cdn.eac-prod.on.epicgames.com")]
public string EACHostName {
get {
return ((string)(this["EACHostName"]));
}
}
[global::System.Configuration.ApplicationScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("Star Citizen VR Patcher EAC Bypass Rule - Comment out or delete for other EAC gam" +
"es!")]
public string EACComment {
get {
return ((string)(this["EACComment"]));
}
}
[global::System.Configuration.ApplicationScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("configs.json")]
public string availableConfigsFile {
get {
return ((string)(this["availableConfigsFile"]));
}
}
[global::System.Configuration.ApplicationScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("https://discord.gg/K2AvaAJwvS")]
public string DiscordInviteUrl {
get {
return ((string)(this["DiscordInviteUrl"]));
}
}
}
}