- 1.19.1+ support
- Crashes when playing sounds in edge cases (ConcurrentModificationException)
- a very large oopsie, should no longer crash immediately
- New sounds:
- Bow pulling
- Repeater clicking
- Support for different sounds for types of actions
- Sound caching (very slightly faster startup, will mostly help in heavily modded scenarios)
- Optifine is now compatible!
- New colorful icon :)
- Various sound and volume changes (not final, will make an automated solution eventually)
- Russian translation (thank you, Felix14-v2!)
- Inventory open/close sounds playing when resizing window
- Transfer sounds being played when no items are transferred
- Inventory Profiles (& perhaps other inventory mod) compatibility
- Master mod volume being ignored
- Item based sound on hotbar scroll
- 1.18.2 crash on startup (updated ARRP)
- More granular volume settings
- Typing sounds resource pack (previously used to toggle sounds, moved to volume settings)
- New translations (Russian and Korean)
- Reworked sound options menu (now is a very slightly modified version of the vanilla one)
- Chat message sound when changing chat opacity
- Potion effects being played continuously
- Effect removal sounds playing without any effect present
- Modded block sounds not being autogenerated
- Resource pack support (thanks to ARRP)
- Better modded item support
- Auto generation API
- Effect sounds (buffs/debuffs)
- Volume control via Minecraft sound menu
- Default sounds, including...
- Item delete & item clone (sounds like items sizzling in lava)
- Chat mention (different chime)
- Other minor changes
- Config file & screen
- Ported to 1.17
- Creative block pick sound
- Reworked crash fix, should now work when the game is not ticking (e.g. with Inventory Pause)
- Item sound if transferring to full inventory
- Delete sound in creative if nothing is deleted
- Tweaked food & other item sounds
- Modded items not having sounds
- Crashing if item does not have a sound assigned
- Moved more sounds from hardcoded to class based detection
- Item stack drag sound
- Drop sound pitch based on amount (versus max stack)
- Item transfer sound in creative inventory
- Multiple sounds being played at the same time
- Crash when playing sounds during a sound tick
- Moved sound logic to item creation instead of click event
- Hotbar sound on key press
- Item delete sound (in creative inventory)
- Drop sound when disconnecting
- Drop sound playing when dropping nothing
- Crashing, once and for all (hopefully)
- Removed cloth config from jar
- Set environment to client only
- Block-based inventory sounds
- Creative inventory click sounds
- Fix crashes on certain clicks
- Include cloth config in jar
Initial release