Logging for RPG Maker MV (or Logging for short) is a plugin that creates an abstraction around different logging paradigms. It is designed to allow logging to different handlers (e.g. console, file, etc.) to give more flexibility during development.
Logging currently provides two handlers: a console log handler, and a file log handler. Both are enabled by default.
TBW
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A collection of common and frequently asked questions regarding the installation and usage of the plugin.
- Sean Quinn
This project started as a means of getting reliable logging into my project without launching the game in a browser and without using JavaScript alerts. After finishing the plugin with console and file handling support I discovered that the stand alone client, launched from within the RPG Maker MV editor, has access to the Webkit developer tools component by hitting F8 from within the game.
The Logging plugin is still useful, if only as a demonstration of the fact that NodeJS modules are available to your game.
MIT License.