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UpdateAttributeEffectProps.md

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UpdateAttributeEffectProps

Properties

Name Type Description Notes
Path Pointer to string The exact path of the attribute that was updated.
Value Pointer to map[string]interface{} The new value of this attribute. The value can be of the following types: - boolean - location - number - string - time - list of any of those types

Methods

GetPath

func (o *UpdateAttributeEffectProps) GetPath() string

GetPath returns the Path field if non-nil, zero value otherwise.

GetPathOk

func (o *UpdateAttributeEffectProps) GetPathOk() (string, bool)

GetPathOk returns a tuple with the Path field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasPath

func (o *UpdateAttributeEffectProps) HasPath() bool

HasPath returns a boolean if a field has been set.

SetPath

func (o *UpdateAttributeEffectProps) SetPath(v string)

SetPath gets a reference to the given string and assigns it to the Path field.

GetValue

func (o *UpdateAttributeEffectProps) GetValue() map[string]interface{}

GetValue returns the Value field if non-nil, zero value otherwise.

GetValueOk

func (o *UpdateAttributeEffectProps) GetValueOk() (map[string]interface{}, bool)

GetValueOk returns a tuple with the Value field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasValue

func (o *UpdateAttributeEffectProps) HasValue() bool

HasValue returns a boolean if a field has been set.

SetValue

func (o *UpdateAttributeEffectProps) SetValue(v map[string]interface{})

SetValue gets a reference to the given map[string]interface{} and assigns it to the Value field.

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