Name | Type | Description | Notes |
---|---|---|---|
Path | Pointer to string | The exact path of the attribute that was updated. | |
Value | Pointer to map[string]interface{} | The new value of this attribute. The value can be of the following types: - boolean - location - number - string - time - list of any of those types |
func (o *UpdateAttributeEffectProps) GetPath() string
GetPath returns the Path field if non-nil, zero value otherwise.
func (o *UpdateAttributeEffectProps) GetPathOk() (string, bool)
GetPathOk returns a tuple with the Path field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *UpdateAttributeEffectProps) HasPath() bool
HasPath returns a boolean if a field has been set.
func (o *UpdateAttributeEffectProps) SetPath(v string)
SetPath gets a reference to the given string and assigns it to the Path field.
func (o *UpdateAttributeEffectProps) GetValue() map[string]interface{}
GetValue returns the Value field if non-nil, zero value otherwise.
func (o *UpdateAttributeEffectProps) GetValueOk() (map[string]interface{}, bool)
GetValueOk returns a tuple with the Value field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *UpdateAttributeEffectProps) HasValue() bool
HasValue returns a boolean if a field has been set.
func (o *UpdateAttributeEffectProps) SetValue(v map[string]interface{})
SetValue gets a reference to the given map[string]interface{} and assigns it to the Value field.