Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Enhancement] More advanced color coding for polyhedra #36

Open
tesseralis opened this issue Feb 24, 2020 · 0 comments
Open

[Enhancement] More advanced color coding for polyhedra #36

tesseralis opened this issue Feb 24, 2020 · 0 comments

Comments

@tesseralis
Copy link
Owner

Right now the faces on the polyhedra are colored solely on their number of sides. This is simple but this loses us contextual information on what each face represents. For example, look at the wikipedia images of a rhombicuboctahedron and a snub cube:

rhombicuboctahedron

snub cube

They have cube and triangle faces colored differently based on whether they are "cap" faces from the original solid they were based on or "edge" faces if they were created in the expansion.

Ideally, this would come in a consistent theme that associates different tints, shapes, or materials with a specific role. For example, maybe faces that make up a cupola cap are more saturated than ones that make up the sides of a prism or antiprism.

This would also cause us to need to change what we allow for configurations. Perhaps instead of allowing any color for a polyhedron we allow from a specific set of themes. We'd also need to change the way the color transformations are calculated.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant