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event.h
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event.h
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/*
* Scrap, the Roguelike
* Copyright 2005, 2006 Thijs van Ommen
*
* This file is part of Scrap, the Roguelike.
*
* Scrap is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* Scrap is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Scrap. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EVENT_H
#define EVENT_H
enum EventType {EVENT_ACTION, EVENT_ENERGY, EVENT_ITEMENERGY};
#include <fstream>
#include <vector>
class Event {
public:
Event();
Event(int delay, EventType newtype, int newbeing = -1, int newitemno = -1);
bool operator==(const Event & rhs);
bool operator<(const Event & rhs);
unsigned int time;
EventType type;
int being;
int itemno;
};
class EventQueue {
public:
EventQueue();
void empty();
int getsize();
void push(Event newevent);
Event pop();
void pull(Event event);
void pull(int parent);
Event peek(int i = 0);
void swapevents(Event event1, Event event2);
void save(std::ostream & out);
void load(std::istream & in);
private:
int num;
int currenttime;
std::vector<Event> elt;
};
#endif