You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
GameObject should have a Physics prototype, that implements a crude physics engine. This engine should also take into consideration each GameObjects rotation, if possible, and implement methods such as addForce().
We might consider addign support for friction too.
The text was updated successfully, but these errors were encountered:
GameObject should have a Physics prototype, that implements a crude physics engine. This engine should also take into consideration each GameObjects rotation, if possible, and implement methods such as addForce().
We might consider addign support for friction too.
The text was updated successfully, but these errors were encountered: