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Implement simple physics class #9

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thomas-alrek opened this issue Apr 27, 2016 · 1 comment
Open

Implement simple physics class #9

thomas-alrek opened this issue Apr 27, 2016 · 1 comment

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@thomas-alrek
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GameObject should have a Physics prototype, that implements a crude physics engine. This engine should also take into consideration each GameObjects rotation, if possible, and implement methods such as addForce().

We might consider addign support for friction too.

thomas-alrek pushed a commit that referenced this issue Apr 4, 2017
add stage-0 transform plugin
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