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Got a SIGSEGV while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application.
#381
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YAGbot opened this issue
Jan 17, 2025
· 0 comments
+-----------------------------------------------------------------------------------------+
| Processes: |
| GPU GI CI PID Type Process name GPU Memory |
| ID ID Usage |
|=========================================================================================|
| 0 N/A N/A 1876 G /usr/lib/xorg/Xorg 402MiB |
| 0 N/A N/A 2118 G /usr/bin/gnome-shell 118MiB |
| 0 N/A N/A 3766 G ...irefox/5437/usr/lib/firefox/firefox 317MiB |
| 0 N/A N/A 5242 G clash-verge 1MiB |
| 0 N/A N/A 5366 G ...gnu/webkit2gtk-4.0/WebKitWebProcess 18MiB |
+-----------------------------------------------------------------------------------------+
$ ./AWSIM.x86_64
Set current directory to /home/aibot/autoware_simulation/awsim_ws/AWSIM_v1.3.1
Found path: /home/aibot/autoware_simulation/awsim_ws/AWSIM_v1.3.1/AWSIM.x86_64
Segmentation fault (core dumped)
$ cd ~/.config/unity3d/TIERIV/AWSIM
$ gedit Player.log
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
Caught fatal signal - signo:11 code:1 errno:0 addr:0xf0
Obtained 15 stack frames.
#0 0x007cb935a42520 in __sigaction #1 0x007cb933011593 in (Unknown) #2 0x007cb932f2a13d in (Unknown) #3 0x007cb9345737d0 in __glx_Main #4 0x007cb936966d4b in vk::AllocateBuffer(VkDevice_T*, VkPhysicalDeviceMemoryProperties const&, vk::MemoryAllocator&, VkBuffer_T*, unsigned int) #5 0x007cb93699bad5 in vk::BufferManager::CreateBufferResource(unsigned long, unsigned int, unsigned int) #6 0x007cb93699cc37 in vk::DataBuffer::CreateResource() #7 0x007cb93699c91c in vk::DataBuffer::Initialize(void const*, vk::CommandBuffer*, vk::ScratchBuffer*, unsigned long) #8 0x007cb93694b8db in GfxDeviceVK::InitializeBufferInternal(GfxBuffer*, void const*, GfxUpdateBufferFlags) #9 0x007cb937439dc7 in GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) #10 0x007cb93743accf in GfxDeviceWorker::RunExt(ThreadedStreamBuffer&) #11 0x007cb937431275 in GfxDeviceWorker::RunGfxDeviceWorker(void*) #12 0x007cb936d2149d in Thread::RunThreadWrapper(void*) #13 0x007cb935a94ac3 in pthread_condattr_setpshared #14 0x007cb935b26850 in __xmknodat
I did everything according the AWSIM document. How to solve it?
The text was updated successfully, but these errors were encountered:
$ nvidia-smi
+-----------------------------------------------------------------------------------------+
| NVIDIA-SMI 565.57.01 Driver Version: 565.57.01 CUDA Version: 12.7 |
|-----------------------------------------+------------------------+----------------------+
| GPU Name Persistence-M | Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap | Memory-Usage | GPU-Util Compute M. |
| | | MIG M. |
|=========================================+========================+======================|
| 0 NVIDIA GeForce RTX 3050 ... On | 00000000:01:00.0 On | N/A |
| N/A 39C P0 12W / 60W | 920MiB / 4096MiB | 0% Default |
| | | N/A |
+-----------------------------------------+------------------------+----------------------+
+-----------------------------------------------------------------------------------------+
| Processes: |
| GPU GI CI PID Type Process name GPU Memory |
| ID ID Usage |
|=========================================================================================|
| 0 N/A N/A 1876 G /usr/lib/xorg/Xorg 402MiB |
| 0 N/A N/A 2118 G /usr/bin/gnome-shell 118MiB |
| 0 N/A N/A 3766 G ...irefox/5437/usr/lib/firefox/firefox 317MiB |
| 0 N/A N/A 5242 G clash-verge 1MiB |
| 0 N/A N/A 5366 G ...gnu/webkit2gtk-4.0/WebKitWebProcess 18MiB |
+-----------------------------------------------------------------------------------------+
$ ./AWSIM.x86_64
Set current directory to /home/aibot/autoware_simulation/awsim_ws/AWSIM_v1.3.1
Found path: /home/aibot/autoware_simulation/awsim_ws/AWSIM_v1.3.1/AWSIM.x86_64
Segmentation fault (core dumped)
$ cd ~/.config/unity3d/TIERIV/AWSIM
$ gedit Player.log
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
Caught fatal signal - signo:11 code:1 errno:0 addr:0xf0
Obtained 15 stack frames.
#0 0x007cb935a42520 in __sigaction
#1 0x007cb933011593 in (Unknown)
#2 0x007cb932f2a13d in (Unknown)
#3 0x007cb9345737d0 in __glx_Main
#4 0x007cb936966d4b in vk::AllocateBuffer(VkDevice_T*, VkPhysicalDeviceMemoryProperties const&, vk::MemoryAllocator&, VkBuffer_T*, unsigned int)
#5 0x007cb93699bad5 in vk::BufferManager::CreateBufferResource(unsigned long, unsigned int, unsigned int)
#6 0x007cb93699cc37 in vk::DataBuffer::CreateResource()
#7 0x007cb93699c91c in vk::DataBuffer::Initialize(void const*, vk::CommandBuffer*, vk::ScratchBuffer*, unsigned long)
#8 0x007cb93694b8db in GfxDeviceVK::InitializeBufferInternal(GfxBuffer*, void const*, GfxUpdateBufferFlags)
#9 0x007cb937439dc7 in GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&)
#10 0x007cb93743accf in GfxDeviceWorker::RunExt(ThreadedStreamBuffer&)
#11 0x007cb937431275 in GfxDeviceWorker::RunGfxDeviceWorker(void*)
#12 0x007cb936d2149d in Thread::RunThreadWrapper(void*)
#13 0x007cb935a94ac3 in pthread_condattr_setpshared
#14 0x007cb935b26850 in __xmknodat
I did everything according the AWSIM document. How to solve it?
The text was updated successfully, but these errors were encountered: