-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathmodel_my_channel_view_state.go
171 lines (140 loc) · 4.08 KB
/
model_my_channel_view_state.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
/*
traQ v3
traQ v3 API
API version: 3.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package traq
import (
"encoding/json"
)
// checks if the MyChannelViewState type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &MyChannelViewState{}
// MyChannelViewState 自身のチャンネル閲覧状態
type MyChannelViewState struct {
// WSセッションの識別子
Key string `json:"key"`
// チャンネルUUID
ChannelId string `json:"channelId"`
State ChannelViewState `json:"state"`
}
// NewMyChannelViewState instantiates a new MyChannelViewState object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewMyChannelViewState(key string, channelId string, state ChannelViewState) *MyChannelViewState {
this := MyChannelViewState{}
this.Key = key
this.ChannelId = channelId
this.State = state
return &this
}
// NewMyChannelViewStateWithDefaults instantiates a new MyChannelViewState object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewMyChannelViewStateWithDefaults() *MyChannelViewState {
this := MyChannelViewState{}
return &this
}
// GetKey returns the Key field value
func (o *MyChannelViewState) GetKey() string {
if o == nil {
var ret string
return ret
}
return o.Key
}
// GetKeyOk returns a tuple with the Key field value
// and a boolean to check if the value has been set.
func (o *MyChannelViewState) GetKeyOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Key, true
}
// SetKey sets field value
func (o *MyChannelViewState) SetKey(v string) {
o.Key = v
}
// GetChannelId returns the ChannelId field value
func (o *MyChannelViewState) GetChannelId() string {
if o == nil {
var ret string
return ret
}
return o.ChannelId
}
// GetChannelIdOk returns a tuple with the ChannelId field value
// and a boolean to check if the value has been set.
func (o *MyChannelViewState) GetChannelIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.ChannelId, true
}
// SetChannelId sets field value
func (o *MyChannelViewState) SetChannelId(v string) {
o.ChannelId = v
}
// GetState returns the State field value
func (o *MyChannelViewState) GetState() ChannelViewState {
if o == nil {
var ret ChannelViewState
return ret
}
return o.State
}
// GetStateOk returns a tuple with the State field value
// and a boolean to check if the value has been set.
func (o *MyChannelViewState) GetStateOk() (*ChannelViewState, bool) {
if o == nil {
return nil, false
}
return &o.State, true
}
// SetState sets field value
func (o *MyChannelViewState) SetState(v ChannelViewState) {
o.State = v
}
func (o MyChannelViewState) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o MyChannelViewState) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["key"] = o.Key
toSerialize["channelId"] = o.ChannelId
toSerialize["state"] = o.State
return toSerialize, nil
}
type NullableMyChannelViewState struct {
value *MyChannelViewState
isSet bool
}
func (v NullableMyChannelViewState) Get() *MyChannelViewState {
return v.value
}
func (v *NullableMyChannelViewState) Set(val *MyChannelViewState) {
v.value = val
v.isSet = true
}
func (v NullableMyChannelViewState) IsSet() bool {
return v.isSet
}
func (v *NullableMyChannelViewState) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableMyChannelViewState(val *MyChannelViewState) *NullableMyChannelViewState {
return &NullableMyChannelViewState{value: val, isSet: true}
}
func (v NullableMyChannelViewState) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableMyChannelViewState) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}