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effect_delay_ext.cpp
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/* Audio Library for Teensy 3.X
* Copyright (c) 2014, Paul Stoffregen, [email protected]
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <Arduino.h>
#include "extmem.h"
#include "effect_delay_ext.h"
void AudioEffectDelayExternal::update(void)
{
audio_block_t *block;
uint32_t channel, read_offset;
// grab incoming data and put it into the memory
block = receiveReadOnly();
if (memory_type >= AUDIO_MEMORY_UNDEFINED
|| !initialisationDone)
{
// ignore input and do nothing if undefined memory type
if (nullptr != block)
release(block);
return;
}
if (block)
{
writeWrap(head_offset, AUDIO_BLOCK_SAMPLES, block->data);
release(block);
}
else
{
// if no input, store zeros, so later playback will
// not be random garbage previously stored in memory
zero(head_offset, AUDIO_BLOCK_SAMPLES);
}
head_offset += AUDIO_BLOCK_SAMPLES;
if (head_offset >= memory_length)
head_offset -= memory_length;
// transmit the delayed outputs
for (channel = 0; channel < CHANNEL_COUNT; channel++)
{
if (!(activemask & (1<<channel))) continue;
block = allocate();
if (!block) continue;
// compute the delayed location where we read
read_offset = head_offset - delay_length[channel];
if (delay_length[channel] > head_offset)
read_offset += memory_length;
// read in delayed samples, wrapping as needed
readWrap(read_offset, AUDIO_BLOCK_SAMPLES, block->data);
// transmit the result, and relinquish
// ownership of the block
transmit(block, channel);
release(block);
}
}