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CHANGELOG.md

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0.11.7 (2024-12-02)

Fixed:

  • Fixed slitScan effect, added missing setter for the time uniform.

0.11.6 (2024-12-02)

New:

  • Added slitScan effect.

0.11.5 (2024-12-01)

New:

  • Added simplex-2d noise.
  • Added circle utility for creating a circle mask.

0.11.4 (2024-11-25)

Fixed:

  • Blue channel in displacement effect should not be offset by -0.5.

0.11.3 (2024-11-17)

New:

  • Added deformation effect.
  • Added channelSplit effect.
  • Extended displacement effect to support blue channel for intensity.
  • Added multi-pointer demo.
  • Added white noise.
  • Added mouse utility for adding the u_mouse uniform to the shader.
  • Added resolution utility for adding the u_resolution uniform to the shader.

0.10.2 (2024-08-25)

Fixed:

  • Types issue in previous patch.

0.10.0 (2024-08-20)

New:

  • Added a dist/index.cjs distribution.
  • Replaced index.js with src/index.js.

Fixed:

  • Fixed extends property of type Attribute.

Breaking:

  • main field in package.json now points to dist/index.cjs.

0.9.2 (2024-08-20)

New:

  • Added a types.d.ts module.

0.9.1 (2024-08-13)

New:

  • Added kaleidoscope effect.

0.9.0 (2024-08-13)

New:

  • Added afterDraw callback to kampos config. Used to pass a function that will be called after each draw call.
  • Added optional function argument afterDraw to kampos#play() method to be dynamically set to kampos.config.afterDraw.
  • Added optional boolean argument skipTextureCreation to kampos#setSource() method to skip texture creation for the source media. useful for cases where using an OffscreenCanvas as a source for multiple programs and need to switch between them.

0.8.0 (2023-04-01)

Breaking:

  • index.js now uses ES modules. For a UMD distribution please use index.umd.js

Fixed:

  • Fixed URLs of docs & demos.
  • Rewrote Floss tests to run with Ava.

0.7.1 (2023-02-13)

Fixed:

  • Ignore test files from NPM that contain invalid characters on Windows systems.

0.7.0 (2021-10-16)

New:

  • transitions.dissolve now has support for transitioning into a color by disabling the target media with extureEnabled: false. color argument is used to control the color and defaults to transparent black: [0, 0, 0, 0].

0.6.1 (2021-10-14)

Fixed:

  • Fixed dissolve transition to take alpha channel progress from the luminance of the map.

0.6.0 (2021-06-29)

New:

  • Added support for simple plane geometry using new plane: {segments: number | {x: number, y: number}}config.
  • Added extends: string property to attribute config which takes a name of an attribute to extend its properties for simplifying coords attribute creation.

Fixed:

  • Fixed shader error reporting to correctly report vertex shader errors.

0.5.2 (2021-05-07)

Fixed:

  • Fixed error when called desotry() more than once.

0.5.1 (2021-03-26)

New:

  • Added usage of the OES_vertex_array_object extension for improved drawing performance.

0.5.0 (2021-03-04)

New:

  • beforeDraw callback now takes an argument time that will get the timestamp param of rAF injected into it.
  • All effects and transitions now take params argument, an Object that contains initial values to set.
  • turbulence effect now takes a new argument params.output which results in a code injected to the fragment shader for controlling the output of the effect. You can use the static properties of the effect:
    • turbulence.COLOR: render the result value as a grayscale vector into color.
    • turbulence.ALPHA: render the result value into alpha.

Breaking:

  • blend effect now takes noise as a property of params object.
  • displacement effect now takes wrap as a property of params object, which are now static properties of the effect:
    • displacement.CLAMP
    • displacement.DISCARD
    • displacement.WRAP
  • tubulence effect now takes the noise string argument as a property of params, as in: params.noise.

0.4.0 (2021-02-08)

New:

  • Dissolve transition.

0.3.7 (2021-02-07)

New:

  • Added cellular noise.
  • brightnessContrast and hueSaturation effects now have initial default values in factory.

0.3.6 (2021-01-13)

New:

  • Initial work on blend effect.

Fixed:

  • Fixed Travis build.

0.3.5 (2019-11-09)

Fixed:

  • Fixed noise rendering on mobile with changing percision to highp.

0.3.4 (2019-10-22)

New:

  • Added wrapping methods for displacement effect: CLAMP, DISCARD, WRAP.

Fixed:

  • Fixed usage of sourceCoords in displacement transition.

0.3.3 (2019-10-20)

New:

  • Added simplex 3D noise.

0.3.2 (2019-09-28)

Fixed:

  • Fixed handling noSource and multiple textures in draw loop.

0.3.1 (2019-09-25)

Fixed:

  • Updated docs & README.

0.3.0 (2019-09-24)

New:

  • Added suport for noSource argument for rendering without a media source.
  • Implemented turbulence effect.
  • alphaMask effect now supports luminance mode via isLuminance getter/setter.
  • Added beforeDraw callback to kampos config.
  • Added perlin 3D noise.

Fixed:

  • CI build fixes.

0.2.3 (2019-08-22)

Fixed:

  • Docs fixes.
  • Integrate with Travis CI.

0.2.2 (2019-08-07)

Fixed:

  • Added missing progress getter/setter for fade transition.

0.2.1 (2019-08-07)

Fixed:

  • kampos is not dependent on Ticker.

New:

  • Published transpiled source.

0.2.0 (2019-07-25)

New:

  • Initial public release.