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Optimize following modules by using the gl.drawElements params count and offset to draw only one entity, instead of the whole layer.
gl.drawElements
count
offset
BatchingPickDepthRenderer
BatchingPickNormalsRenderer
InstancingPickDepthRenderer
InstancingPickNormalsRenderer
The text was updated successfully, but these errors were encountered:
xeolabs
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Optimize following modules by using the
gl.drawElements
paramscount
andoffset
to draw only one entity, instead of the whole layer.BatchingPickDepthRenderer
BatchingPickNormalsRenderer
InstancingPickDepthRenderer
InstancingPickNormalsRenderer
The text was updated successfully, but these errors were encountered: