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Lindsay Kay edited this page Sep 17, 2013 · 12 revisions

This document is work in progress for next release

SceneJS V3.2 adds physics, frustum culling, detail culling and more capabilities for custom node plugins.

New scene node types

Features

  • Custom nodes can signal task progress (eg. data loading) - demo
  • Custom nodes can publish data through the API - demo
  • RequireJS now built in to SceneJS, so custom nodes can load 3rd-party dependencies - demo

Fixes

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