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Lindsay Kay edited this page Jun 10, 2016 · 9 revisions

Some ideas for SceneJS V5.

  • Remove vertex sharing
  • Remove shared node cores
  • Remove "tag" nodes
  • Change vector representations from {x: 3, y: 4, z: 2} to arrays, ie. [3,4,2]
  • Make node classes components that can be inherited from, like xeoEngine's
  • Schedule expensive things like texture/geometry creation and math to execute within a per-frame budget.
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