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Hi, I have a question: what are good numbers for niagara/src/shaders/meshlet.mesh.glsl Lines 16 to 17 in e9f3a89 Potentially with such layout driver will spawn ~64 helper threads, that wont do any real work: see slide 24 On my side, after EXT came out, I've changed shader in my engine to Can you test |
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As I mentioned on stream, we’re not using an efficient configuration right now. From my brief experiments 64/64 right now seems to be optimal on radv but it feels like some other options may be viable as well. We’ll explore that in a future stream. |
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As I mentioned on stream, we’re not using an efficient configuration right now. From my brief experiments 64/64 right now seems to be optimal on radv but it feels like some other options may be viable as well. We’ll explore that in a future stream.