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Feature request: Ability to pause a created game #90
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I believe a voting function, or a possibility for every player to pause the
game once each might work?
…On Jul 30, 2017 21:02, "tttppp" ***@***.***> wrote:
Originally posted here: spamguy/dipl.io#39
<spamguy/dipl.io#39>
If I have created a game, it would be helpful to be able to pause the
game. I haven't seen this functionality in other clients, but it would be
useful. We got to the point where everyone wanted to take a break from the
game but the phases kept proceeding relentlessly!
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Not necessarily the route you want to go, but PlayDiplomacy has some game modes that include an explicitly designated game master with privileges, possibly like pausing. They call it a "teaching" mode that is set when the game is created. I haven't tried it. |
Voting would probably neutralise the feature, because if people are apathetic and don't vote (welcome to America!), people who really need time off won't get it despite lack of opposition. I think a limited amount of free passes per game/length of time should be fine, followed by (smaller than normal?) penalties to reliability. |
The voting could be constructed so that abstaining means approving?
On Jul 31, 2017 23:19, "spamguy" <notifications@github.com> wrote:
Voting would probably neutralise the feature, because if people are
apathetic and don't vote (welcome to America!), people who really need time
off won't get it despite lack of opposition. I think a limited amount of
free passes per game/length of time should be fine, followed by (smaller
than normal?) penalties to reliability.
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Yep - I agree. Grace periods is (are?) a better feature. |
Originally posted by @bsweezy here: spamguy/dipl.io#39
If I have created a game, it would be helpful to be able to pause the game. I haven't seen this functionality in other clients, but it would be useful. We got to the point where everyone wanted to take a break from the game but the phases kept proceeding relentlessly!
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