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action-deps: bump actions/upload-artifact from 4.6.0 to 4.6.1 (#61) #439

action-deps: bump actions/upload-artifact from 4.6.0 to 4.6.1 (#61)

action-deps: bump actions/upload-artifact from 4.6.0 to 4.6.1 (#61) #439

Triggered via push March 2, 2025 12:32
Status Success
Total duration 9m 22s
Artifacts
Matrix: build_pal3a_mono_ios
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5 errors and 7 warnings
Build PAL3A for iOS
[RoundedFrostedGlassImage] Shader not found: Pal3/RoundedFrostedGlass
Build PAL3A for iOS
[RoundedFrostedGlassImage] Shader not found: Pal3/RoundedFrostedGlass
Build PAL3A for iOS
[RoundedFrostedGlassImage] Shader not found: Pal3/RoundedFrostedGlass
Build PAL3A for iOS
[RoundedFrostedGlassImage] Shader not found: Pal3/RoundedFrostedGlass
Build PAL3A for iOS
[RoundedFrostedGlassImage] Shader not found: Pal3/RoundedFrostedGlass
Build PAL3A for iOS
Failed to save: Failed to CreateCacheEntry: Received non-retryable error: Failed request: (409) Conflict: cache entry with the same key, version, and scope already exists
Build PAL3A for iOS
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build PAL3A for iOS
Changes were made to the following files and folders:
Build PAL3A for iOS
M ProjectSettings/ProjectSettings.asset
Build PAL3A for iOS
Activation failed, attempting retry #1
Build PAL3A for iOS
Activation failed, attempting retry #2
Build PAL3A for iOS
Warning! Using more than 1 pixel lights on a mobile device may decrease performance severely. You can change the mobile quality settings in 'Project Settings -> Quality Settings'.