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Read and parse CombatActorInfo and SkillInfo in gdb file #177

Read and parse CombatActorInfo and SkillInfo in gdb file

Read and parse CombatActorInfo and SkillInfo in gdb file #177

name: Builds - PAL3A - Mono - iOS
on: [push, pull_request]
jobs:
build_pal3a_mono_ios:
name: Build PAL3A for ${{ matrix.targetPlatform }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
targetPlatform:
- iOS # Build an iOS player.
steps:
- uses: actions/[email protected]
with:
fetch-depth: 0
lfs: true
- name: Switch define symbol from PAL3 to PAL3A
uses: jacobtomlinson/gha-find-replace@v3
with:
find: "PAL3"
replace: "PAL3A"
include: "**ProjectSettings.asset"
- name: Replace PAL3 game icon with PAL3A one
uses: jacobtomlinson/gha-find-replace@v3
with:
find: "6b32649dccc45df4ebe8e3f8eccee249"
replace: "d03d417e5660d5849939c8fe43732dbd"
include: "**ProjectSettings.asset"
- uses: actions/[email protected]
with:
path: Library
key: Library-${{ matrix.targetPlatform }}
restore-keys: Library-
- uses: game-ci/unity-builder@v2
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
allowDirtyBuild: true
targetPlatform: ${{ matrix.targetPlatform }}
buildName: PAL3A
versioning: Semantic
# do not upload artifacts for iOS builds