Bug Fixes, Campfires & Integrations
Overview
Thank you for the positive feedback on the initial release of Alchema! This release addresses a few common issues in the initial release and adds a couple new features to better tie Alchema into its integrations and the Minecraft world.
Changelog
- Lit campfires (regular & soul), soul fire and lava may now be used as a heat source for cauldrons (#2)
- Alchema may now be found on SpigotMC!
- The update checker has been enabled as of this version
- The resource page link has been added to
/alchema version
- Added
/alchema integrations
which lists all plugins integrating with Alchema to add recipes- Permission:
alchema.command.integrations
. Default totrue
- Permission:
- Full item data is now parsed from the result rather than just types and amounts (i.e. you can include enchantments, names, lore, etc.)
- The time taken to reload recipes is now shown on startup and when executing
/alchema reload
- Fixed more than one cauldron not being able to bubble while in the world
- Fixed tab completion for
/alchema
displaying arguments to which the player did not have access
API Changes
CauldronRecipe#addIngredient(CauldronIngredient)
was removed.CauldronRecipe
is immutableAlchema#loadCauldronRecipes()
has been moved toCauldronRecipeRegistry#loadCauldronRecipes(Alchema, File)
RecipeLoadResult
was moved fromwtf.choco.alchema.Alchema$
towtf.choco.alchema.crafting
- Added
RecipeLoadResult#getTimeToComplete() : long