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Updated to point out bug with WORLD.lock_time_to_hour flag
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Bug with WORLD.lock_time_to_hour = -3, config example updated to use flag -4 by default
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92jackson authored Feb 23, 2023
1 parent c446e6b commit 56109b3
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion config.lua
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Expand Up @@ -225,7 +225,7 @@ CONFIG = {

-- Time, weather, blood pooling, ambient sounds and door locks
WORLD = {
lock_time_to_hour = -3, -- -4 = Off/default, -3 = Faster days, really fast nights, -2 = Faster days and nights, -1 = Match the player's time of day, 0 - 23 = Locked to set hour of day
lock_time_to_hour = -4, -- -4 = Off/default, -3 = Faster days, really fast nights (BUGGED!!! v0.2.2), -2 = Faster days and nights, -1 = Match the player's time of day, 0 - 23 = Locked to set hour of day
lock_weather = "", -- BLIZZARD, CLEAR, CLEARING, CLOUDS, EXTRASUNNY, FOGGY, HALLOWEEN, NEUTRAL, OVERCAST, RAIN, SMOG, SNOW, SNOWLIGHT, THUNDER, XMAS
disable_ambient_speech = true, -- Disables non-ped speech (such as phone call audio) and other ambient world audio
prevent_blood_pools = true, -- Blood pools are inevitable if ragdolling is enabled, this tries to remove them as they appear
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