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saving games to db, lesser msgs, timeout for db #8
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WalkthroughThe recent modifications enhance the application's robustness and user interaction. By introducing a timeout parameter for database connections, the system's reliability is improved. Adjustments in indentation ensure code clarity and maintainability. Enhancements in the game and save handlers, such as auto-deleting specific messages, streamline the user experience by keeping the chat interface clean and focused on current interactions. Changes
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Review Status
Actionable comments generated: 2
Configuration used: CodeRabbit UI
Files selected for processing (3)
- src/db.py (4 hunks)
- src/handlers/game.py (1 hunks)
- src/handlers/save.py (1 hunks)
Additional comments: 2
src/db.py (2)
- 10-12: The addition of a timeout parameter to the database connection is a significant improvement for preventing potential hangs and improving the system's reliability. Ensure the chosen timeout value aligns with the application's requirements and expected database response times.
- 19-19: The indentation adjustments in the
fetch_all
,fetch_one
,execute
, and_get_cursor
functions improve code readability and maintainability. It's important to consistently apply these formatting standards across the entire codebase.Also applies to: 29-29, 39-39, 56-56
# Delete command message | ||
await update.effective_message.delete() |
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Consider adding error handling around the message deletion to gracefully handle potential permission issues. This ensures the bot's stability and provides a better user experience in cases where it might not have the necessary permissions to delete messages.
- await update.effective_message.delete()
+ try:
+ await update.effective_message.delete()
+ except Exception as e:
+ # Log the error or notify the bot owner
+ pass
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation.
# Delete command message | |
await update.effective_message.delete() | |
try: | |
await update.effective_message.delete() | |
except Exception as e: | |
# Log the error or notify the bot owner | |
pass |
# Delete the poll | ||
await context.bot.delete_message( | ||
chat_id=game.chat_id, | ||
message_id=game.poll_id | ||
) | ||
# Delete this callback /save message | ||
await update.effective_message.delete() |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Consider adding error handling around the message deletion operations to gracefully handle potential permission issues. This ensures the bot's stability and provides a better user experience in cases where it might not have the necessary permissions to delete messages.
- await context.bot.delete_message(chat_id=game.chat_id, message_id=game.poll_id)
+ try:
+ await context.bot.delete_message(chat_id=game.chat_id, message_id=game.poll_id)
+ except Exception as e:
+ # Log the error or notify the bot owner
+ pass
- await update.effective_message.delete()
+ try:
+ await update.effective_message.delete()
+ except Exception as e:
+ # Log the error or notify the bot owner
+ pass
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation.
# Delete the poll | |
await context.bot.delete_message( | |
chat_id=game.chat_id, | |
message_id=game.poll_id | |
) | |
# Delete this callback /save message | |
await update.effective_message.delete() | |
# Delete the poll | |
try: | |
await context.bot.delete_message(chat_id=game.chat_id, message_id=game.poll_id) | |
except Exception as e: | |
# Log the error or notify the bot owner | |
pass | |
# Delete this callback /save message | |
try: | |
await update.effective_message.delete() | |
except Exception as e: | |
# Log the error or notify the bot owner | |
pass |
Summary by CodeRabbit
New Features
Refactor