Skip to content

Alex6djForkedRepos/LicenseManager

 
 

Repository files navigation

License Manager by 12noon LLC

build GitHub last commit

This is a graphical front-end for the Standard.Licensing project.

License Manager

Features

Keys

Property Usage
Passphrase Secret used to generate public/private keypair and to create a license
Public key Used by the licensed application to validate the license
ID License ID (You can use it any way you want or not at all)
Product ID Used by the licensed application to verify the executable and public key.
Lock to assembly This ensures the license is associated ONLY with THIS build of the licensed application.

The application maintains the private key in the .private file but does not display it.

Product

Property Usage
Name The product name
Version The product version
Date published The date of publishing

These values can be displayed by the licensed application.

The publish date can represent any date you want.

License

Property Usage
Type Standard or trial license
Expiration The number of days in which the license expires. Zero means no expiry.
Quantity Minimum value is one (1)

The licensed application can check the type to permit only certain features.

If the expiration is set to zero, there is no expiry.

The quantity is not enforced.

Licensee

This information can be displayed by the licensed application.

Property Usage
Name Name of the licensee
Email Email of the licensee
Company Company of the licensee (optional)

Usage

Create a New License

Note that the public key and product ID are passed by the licensed application to validate the license, so you only want to create a new keypair or change the product ID if you want to change them in the licensed application, rebuild it, and create new licenses for anyone who will use the new build.

  1. Create a keypair by entering a value for Passphrase and pressing Create Keypair button.
  2. Enter a Product ID.
  3. Optionally, lock the license to a specific build of the licensed application.
  4. Fill in the product information, license information, and licensee information.
  5. Press the Save Keypair... button. This will prompt you for where to save the .private file.
  6. Press the Save License... button. This will prompt you for where to save the .lic file.

The .private file contains all of the information used to create the license, including the secrets. Do keep the .private file somewhere safe. Do NOT add the .private file to source control. You will need it to create more licenses for your licensed application (unless you want to update the application to use a new public key).

Create a License Based on an Existing License

  1. Press the Load Keypair or License or Both... button to select a .private or .lic file (or both of them). Alternatively, you can drag/drop a .private and/or .lic file.
  2. After loading both files, License Manager will validate the license file.

If the license is invalid (e.g., it expired or the assembly has changed), you can create a new (valid) license.

  1. Now you can update the product, license, or licensee information as needed.
  2. Press the Save Keypair... button to save the keypair file. This will prompt you for where to save the .private file.
  3. Press the Save License... button to create a new license. This will prompt you for where to save the .lic file.

The Licensed Application

The licensed application must pass the Product ID and the Public Key to the license validation API.

LicenseManager manager = new();
string errorMessages = manager.IsLicenseValid(productID: "... My Product ID ...", publicKey: "... public key ...");
if (!string.IsNullOrEmpty(errorMessages))
{
	// INVALID
	MessageBox.Show("The license is invalid. " + errorMessages);
	return;
}

// VALID
if (manager.StandardOrTrial == LicenseType.Trial)
{
	// Example: LIMIT FEATURES FOR TRIAL
}

If the license is valid, you can use any of the properties (e.g., for display or to limit features).

Note: Of course, the hash of Product ID and Public Key will not prevent a determined hacker from working around the license. However, it will prevent a simple text substitution of the public key.

You could also do something more involved, such as prompting the licensee the first time they run the application to enter some secret text (e.g., a password or GUID) and storing a hash of it and the public key in protected storage. Then the application could use the hash as the Product ID. Of course, the licensee would have to keep that text as secret as they should keep the license file.

About

GUI front-end for Standard.Licensing project

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C# 100.0%