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Update 240704 #21

Merged
merged 16 commits into from
Jul 3, 2024
Merged

Update 240704 #21

merged 16 commits into from
Jul 3, 2024

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Apricot-ale
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@Apricot-ale Apricot-ale commented Jul 3, 2024

BugFix:

Improve:

Nerf/Buff:

Add ace refuel source(function) to vehicle_refuel_sources
Add ace rearm sources(variables) to vehicle_rearm_sources
Add ace repair sources(variables) to vehicle_repair_sources
Add repair_facilities (new) to ace_isRepairFacility
Remove Land_Workbench_01_F and integrate as repair facilities (with logistation)
2500~ to 1000~3000(default, can change with config)
Make HOLD wound civilian with remoteExecCall. Because some time they runaway with Headless and server lag.
Add message when spawns
Add/Update message who helped.
Near range increased (use sector range x2)
Fix HVT marker shown with JIP
Fix Informant marker shown with JIP
Fix Informant spawns outside of marker.
Fix Informant Notification Spams, That notify with number of clients.
Fix Informant Notification informant death when after success and despawning.
Fix Informant never unSurrender with HC.
I hate THIS SCRIPT
marker error
_class in array is Case Sensitive
copy some works from prisonner_ai.sqf that looks same as civinformant scripts but still works fine.
Too many infantry is broke my server. don't spam please...
they never get out from building so accept some script for LAMBS again (do not exitWith), and add ACE unGarrison for when move is enabled.
Add sab Patrol Boat compat (Armidale-class patrol boat)
show fuel probe at spawn, because that is cool.
@Apricot-ale Apricot-ale merged commit 49f1790 into v0.96.8-APR-STABLE Jul 3, 2024
1 check passed
jishnukarri pushed a commit to phantom-cac/CAC-Liberation-APR that referenced this pull request Feb 12, 2025
Fix RPT error in vehicle save manager
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2 participants