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MLSS: Add new goal + Update basepatch to standalone equivalent #4409
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i'm only really "requesting changes" for is the line in generate_early where you don't set the value of emblems_amount, the rest is mostly code readability and style suggestions
Pure code review, did not run any gens/tests/games/etc., also did not review the basepatch change nor do I have the context to review the actual logic/patching changes past the code
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all my comments addressed
friend tested the patch changes by playing through a seed with the new option, everything seemed good and the new goal worked as we expected |
What is this fixing or adding?
Adds a new goal, Emblem Hunt. Collect a number of emblems to unlock a different way to get to the final area of the game.
Adds many bugfixes over the coarse of a few months with an updated basepatch. Basepatch also adds mechanics related to the new goal.
All assembly changes based on v1.10 of the standalone randomizer jamesbrq/MLSSRandomizer@v1.9.13...main
How was this tested?
Changes to basepatch tested in standalone randomizer. Generated and patched game successfully. No complaints from unsupported apworld out in the wild.