New Update! 0.5.16
What's Changed
- feat: new functions:
object.set_visibility
,object.shader_builder.set_shader
,window.set_fullscreen_exclusive
,window.set_fullscreen_borderless
, andrenderer.set_clear_color
- Added window functions that goes to effect during update_loop initialization (4061da7)
- More sane setter functions (1913327)
- Fix: #68 - updated dependencies to latest version (f13bcf8)
BREAKING CHANGES
object.flag_as_changed
now accepts a boolean to set flagengine.window
is now internallyOption<winit::Window>
which is NOT AVAILABLE BEFORE UPDATE_LOOP. Thank winit v0.30 for this that doesn't let initialization before running at all. I fixed this and previous api compatibility by adding the function calls that store the state separately and then executes them on window as soon as it is initialized. Hence you can continue to use your window before update_loop (albeit not everything is available).
Full Changelog: 0.5.15...v0.5.16