fix: Remove AutoSave when NewGame start #14
Workflow file for this run
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name: CMake | |
on: | |
push: | |
tags: | |
- "**" | |
jobs: | |
build: | |
runs-on: windows-latest | |
permissions: | |
contents: write | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Setup | |
uses: ilammy/[email protected] | |
with: | |
arch: x86 | |
- name: Cache bin | |
id: cache-bin | |
uses: actions/cache@v4 | |
with: | |
path: bin | |
key: ${{ runner.os }}-bin | |
- name: Create bin folder | |
if: steps.cache-bin.outputs.cache-hit != 'true' | |
run: | | |
mkdir bin | |
cd bin | |
cmake -G "Ninja" -DCMAKE_BUILD_TYPE=Release ../ | |
mkdir output_SA | |
- name: Compile | |
run: | | |
cd bin | |
ninja | |
cp TrilogyChaosMod.SA.asi output_SA/TrilogyChaosMod.SA.asi | |
- name: Upload SA | |
uses: actions/upload-artifact@v4 | |
with: | |
name: "TrilogyChaosMod.SA" | |
path: bin/output_SA | |
- name: Zip | |
uses: vimtor/[email protected] | |
with: | |
files: bin/output_SA resources/ | |
dest: SA-CHAOS.zip | |
- name: Upload Release | |
uses: ncipollo/[email protected] | |
with: | |
allowUpdates: "true" | |
artifacts: "SA-CHAOS.zip" | |
token: ${{ secrets.GITHUB_TOKEN }} |