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New Slot marco, sozo build unity ran, dojo v0.7.3
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// Generated by dojo-bindgen on Fri, 5 Jul 2024 19:07:48 +0000. Do not modify this file manually. | ||
using System; | ||
using Dojo; | ||
using Dojo.Starknet; | ||
using System.Reflection; | ||
using System.Linq; | ||
using System.Collections.Generic; | ||
using Enum = Dojo.Starknet.Enum; | ||
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// Model definition for `dojo_starter::models::beast::Beast` model | ||
public class Beast : ModelInstance { | ||
[ModelField("beast_id")] | ||
public FieldElement beast_id; | ||
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[ModelField("player_id")] | ||
public FieldElement player_id; | ||
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[ModelField("beast_type")] | ||
public FieldElement beast_type; | ||
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[ModelField("hp")] | ||
public uint hp; | ||
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[ModelField("currentHp")] | ||
public uint currentHp; | ||
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[ModelField("mp")] | ||
public ulong mp; | ||
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[ModelField("currentMp")] | ||
public ulong currentMp; | ||
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[ModelField("strength")] | ||
public ulong strength; | ||
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[ModelField("defense")] | ||
public ulong defense; | ||
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[ModelField("equipped_weapon")] | ||
public FieldElement equipped_weapon; | ||
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[ModelField("wpn_power")] | ||
public byte wpn_power; | ||
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[ModelField("equipped_armor")] | ||
public FieldElement equipped_armor; | ||
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[ModelField("armor_power")] | ||
public ulong armor_power; | ||
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[ModelField("experience_to_nex_level")] | ||
public ulong experience_to_nex_level; | ||
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// Start is called before the first frame update | ||
void Start() { | ||
} | ||
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// Update is called once per frame | ||
void Update() { | ||
} | ||
} | ||
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