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Project 3: Ruoyu Fan #22
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WindyDarian
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…ing, maybe after I have done the base requirement
Don't be afraid of the interview and practice Spoken English moreeee 👍 |
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ruof
external/
folder and configuredCMakeLists.txt
so it becomes compatible with Visual Studio 2015 while can also build on other compilers supported. Also upgraded CMake FindCuda module to solve linker errors in CUDA 8.thrust::remove_if
to compact the path segment array... but only to find that the rendering speed after remove_if on structs is slower. However I did some optimization and did stream compaction on an index array, and keep the original array in place... Now it is faster than without compaction.SORT_PATH_BY_MATERIAL
inpathtrace.cu
)CACHE_FIRST_INTERSECTION
inpathtrace.cu
)PathSegments
array. Raised render speed to 120.6% of no stream compaction and 212.9% of the approach that directly do stream compaction onPathSegments
array, see below.