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The swinging will now apply a total of 3 forces, the radial force, tangential force, and damping tangential force. The player velocity is also dampened during collisions with other actors.
The player will also swing around the impact point instead of the attached actor's center point which was not intended. The map is also cleared out to test the swinging.
An initial push force is applied if the player is on ground to initiate the pendulum motion.
This should all make a smoother and more realistic swinging motion and experience for the player.
😸