BALLLZZZ SIMPLE LINK / CHAINS SOFT BODY DYNAMICS - BODDIIES 3D BALLZ
https://www.gafferongames.com/post/fix_your_timestep/ - Peak https://leanrada.com/notes/sweep-and-prune/ https://developer.nvidia.com/gpugems/gpugems3/part-v-physics-simulation/chapter-32-broad-phase-collision-detection-cuda https://lisyarus.github.io/blog/posts/perfect-collisions.html#section-you-spin
TODO: Chains implent CCD for high speeds
// 1. Broad phase - quick check using spatial grid // 2. Medium phase - swept AABB check // 3. Narrow phase - Only do expensive CCD on likely collisions // 4. Batch handle collisions in time-sliced chunks
FUTURE OTHER PROJECTS: Fluid dynamics Rigid body dynamics Planet simulations