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# ClownMapEd | ||
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This is a clone of Xenowhirl's SonMapEd that is made with Qt. | ||
This is a sprite editor for the Mega Drive _Sonic the Hedgehog_ games. It is a clone of Xenowhirl's SonMapEd and is made with the Qt framework. | ||
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Enhancements: | ||
- High-DPI support | ||
- Linux support | ||
- Improved data compression (achieved by leverating Flamewing's mdcomp library) | ||
- Vastly-improved Pattern Load Cue generation | ||
https://info.sonicretro.org/ClownMapEd | ||
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https://info.sonicretro.org/SonMapEd | ||
## Enhancements | ||
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- Support for high-DPI displays. | ||
- Support for alternate operating systems, such as macOS, Linux, and the BSDs. | ||
- Improved data compression. | ||
- Support for the 'Comper' and 'Kosinski' compression formats. | ||
- Produces optimised Dynamic Pattern Load Cue (DPLC) data. | ||
- Support for the 'MapMacros' format of mappings and DPLCs. | ||
- Improved colour matching when importing sprites. | ||
- Free/libre and open source software. | ||
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## Screenshot | ||
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![Screenshot](/screenshot.png) |