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(Based on PLD Reed's Maze Project) - Edit for mode (1v1, vCPU, TimeTrial, 2v2), maze fidelity and size - 2 players start on opposite sides, race across - Can't cross other player's path; if own path crossed, loop deleted - Having head hit by other player's head pushes line back - If there is 1-wide band of enemy, can skip over ignoring walls
CompetitiveMazeSolutions/CompetitiveMazeSolve
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(Based on PLD Reed's Maze Project) - Edit for mode (1v1, vCPU, TimeTrial, 2v2), maze fidelity and size - 2 players start on opposite sides, race across - Can't cross other player's path; if own path crossed, loop deleted - Having head hit by other player's head pushes line back - If there is 1-wide band of enemy, can skip over ignoring walls
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