Click them in the right order
Fairly simple tile clicker game; Computer does a set of moves and you have to repeat them;
This project is a prototype for an assortment of button structs and functions that I would later add to SDLX
The real challenge is to make it all work smoothly with SDLX's rendering and input
NOTES:
Need : - Button change color when clicked; - Button default color - Button edges colored when hovered
SDLX Renders using SDLX_Sprites which are really just textures with additional info(like rotation, position, flip, etc..) Edges and Fill need to be trasnlated into textures Though the above is really more of a problem for the user since they are supposed to make their own function, I am only providing the means fo them to exucute said function when x or y button is clicked;