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pfba: neogeo: use "COINS + FIRE3" for service switch, "COINS + FIRE4"…
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… for "P1 P2" switch
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Cpasjuste committed Mar 21, 2019
1 parent 32d7dfe commit 5b9a880
Showing 1 changed file with 2 additions and 4 deletions.
6 changes: 2 additions & 4 deletions pfba/pfba/uiEmu.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -222,11 +222,9 @@ bool PFBAGuiEmu::onInput(c2d::Input::Player *players) {
inputP1P2Switch = 0;

// look for player 1 combos key
if (((players[0].keys & Input::Key::Start) && (players[0].keys & Input::Key::Fire3))
|| ((players[0].keys & Input::Key::Select) && (players[0].keys & Input::Key::Fire3))) {
if ((players[0].keys & Input::Key::Select) && (players[0].keys & Input::Key::Fire3)) {
inputServiceSwitch = 1;
} else if (((players[0].keys & Input::Key::Start) && (players[0].keys & Input::Key::Fire4))
|| ((players[0].keys & Input::Key::Select) && (players[0].keys & Input::Key::Fire4))) {
} else if ((players[0].keys & Input::Key::Select) && (players[0].keys & Input::Key::Fire4)) {
inputP1P2Switch = 1;
}

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