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[Animator] Stop stepping if the action throws an error #7

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@stormwatch stormwatch commented Mar 22, 2025

Please don't merge this yet. I'd like to take this opportunity to ask a couple of things:

  1. Would this be a sensible way to handle errors in Animator >> step?
  2. How can I avoid the huge and meaningless diff when saving a package in Cuis? How do you usually deal with it? Just edit the .pck file directly and avoid saving in Cuis?

Thanks in advance

@stormwatch stormwatch changed the title Stop stepping system if the action throws an error [Animator] Stop stepping if the action throws an error Mar 22, 2025
Otherwise the system would hang while opening debuggers on each step.
@stormwatch stormwatch force-pushed the fix/animator-error-handling branch from 5fe6496 to fa2402d Compare March 22, 2025 23:49
@KenDickey
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KenDickey commented Mar 26, 2025 via email

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