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This repository has been archived by the owner on Feb 5, 2023. It is now read-only.

Releases: DatL4g/DXVKoTool

v0.4.0-Beta03

07 Oct 00:52
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v0.4.0-Beta03 Pre-release
Pre-release

⚠️ Beta state

This release is basically v0.3.1 but with some improvements.
Things like adding a game or connecting a specific repository item IS NOT PERSISTENT!

🚀 Improvements

  • Improved Game matching for cache files
  • Added light mode with auto-detection

🎉 Continuous Deployment

  • AppImage will be build using CI/CD
  • Debian package as well

🔧 Untested but implemented

  • Windows packages
  • (theoretically MacOS packages too, but versioning prevents this until v1.0.0 is ready)

Full Changelog: v0.3.1-beta02...v0.4.0-beta03

v0.3.1-Beta02

03 Oct 18:59
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v0.3.1-Beta02 Pre-release
Pre-release

⚠️ Beta state

This release is basically v0.3.0 but with some improvements.
Things like adding a game or connecting a specific repository item IS NOT PERSISTENT!

🚀 Improvements

Mostly related to #7

  • Custom Steam libraries are detected automatically
  • Manually added Games not showing up

Full Changelog: v0.3.0-beta01...v0.3.1-beta02

v0.3.0-Beta01

02 Oct 16:54
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v0.3.0-Beta01 Pre-release
Pre-release

⚠️ Beta state

This is the first beta of the app.
Things like adding a game or connecting a specific repository item IS NOT PERSISTENT!

🎉 Added functionality

The app got a bunch of new features compared to the last release 0.2.0.

  • Game list is split to 3 areas
    • Steam Games
    • Epic Games
    • Other Games
  • Epic Games (games) are found automatically depending on found legendary configurations
    • System installed legendary
    • Heroic (Flatpak) provided legendary
  • You can add games on your own
    • Just click on the + button and select the game folder
    • not persistent
  • You can select a repository item
    • This is useful if no related (or the wrong) game cache was found
    • not persistent
  • Restore backup
    • If you update any cache it automatically creates a backup
    • You can roll back to any of these backups easily

📦 Binaries

The AppImage is still provided in the compressed archive (DXVKoTool.tar.xz).
This is the first release packaged with a native distribution, but only RPM as the current package dependency depends on the build host.

Later releases may use Conveyor in a CI to provide packages for all platforms.

Full Changelog: v0.2.0...v0.3.0

Bugfixes and local Cache information

08 Sep 17:27
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Pre-release

⚠️ This is still a pre-release.

Later releases will contain .rpm and .deb files as well, and hopefully a single AppImage instead of the directory.

🚀 Improvements

  • Fixed FileChooser bug on desktop environments other than GNOME #2
  • Fixed some crashes as Exceptions were not thrown correctly
  • Fixed Downloading and extracting Apex Legends cache (and maybe some more) #3

Thanks to @YourSandwich for reporting

🎉 New

  • Better components styling
  • Added possibility to get information about any local cache

Full Changelog: v0.1.0...v0.2.0

Testing Pre-Release

03 Sep 15:53
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Testing Pre-Release Pre-release
Pre-release

⚠️ This is the first release for testing purposes.

Later releases will contain .rpm and .deb files as well, and hopefully a single AppImage instead of the directory.

Release content

  • Loading Steam games and their dxvk-caches
  • Export the dxvk-caches
  • Associate games with this repository
  • Download associated caches automatically
  • Load local files for merging
  • Merge game cache with the downloaded (or locally selected) one

Usage

  • Download and extract the provided DXVKoTool.tar.xz
  • Start the AppImage inside the bin folder
  • Steam games will load automatically (may take a second, depending on the installed game amount)
  • Clicking Export will export the dxvk-cache to the chosen folder
    • If the destination folder contains a file with this name already, it will be overriden
  • Clicking Download will download and extract caches automatically (tar.xz supported only)
  • Clicking on More (Arrow down) will open a menu to select a local file
  • If the downloaded (or locally selected) cache can be merged with the game cache, it will display Merge
  • Merging will combine the caches and creates a backup file