Releases: DatL4g/DXVKoTool
v0.4.0-Beta03
⚠️ Beta state
This release is basically v0.3.1 but with some improvements.
Things like adding a game or connecting a specific repository item IS NOT PERSISTENT!
🚀 Improvements
- Improved Game matching for cache files
- Added light mode with auto-detection
🎉 Continuous Deployment
- AppImage will be build using CI/CD
- Debian package as well
🔧 Untested but implemented
- Windows packages
- (theoretically MacOS packages too, but versioning prevents this until v1.0.0 is ready)
Full Changelog: v0.3.1-beta02...v0.4.0-beta03
v0.3.1-Beta02
⚠️ Beta state
This release is basically v0.3.0 but with some improvements.
Things like adding a game or connecting a specific repository item IS NOT PERSISTENT!
🚀 Improvements
Mostly related to #7
- Custom Steam libraries are detected automatically
- Manually added Games not showing up
Full Changelog: v0.3.0-beta01...v0.3.1-beta02
v0.3.0-Beta01
⚠️ Beta state
This is the first beta of the app.
Things like adding a game or connecting a specific repository item IS NOT PERSISTENT!
🎉 Added functionality
The app got a bunch of new features compared to the last release 0.2.0.
- Game list is split to 3 areas
- Steam Games
- Epic Games
- Other Games
- Epic Games (games) are found automatically depending on found legendary configurations
- System installed legendary
- Heroic (Flatpak) provided legendary
- You can add games on your own
- Just click on the
+
button and select the game folder - not persistent
- Just click on the
- You can select a repository item
- This is useful if no related (or the wrong) game cache was found
- not persistent
- Restore backup
- If you update any cache it automatically creates a backup
- You can roll back to any of these backups easily
📦 Binaries
The AppImage is still provided in the compressed archive (DXVKoTool.tar.xz).
This is the first release packaged with a native distribution, but only RPM
as the current package dependency depends on the build host.
Later releases may use Conveyor in a CI to provide packages for all platforms.
Full Changelog: v0.2.0...v0.3.0
Bugfixes and local Cache information
⚠️ This is still a pre-release.
Later releases will contain .rpm and .deb files as well, and hopefully a single AppImage instead of the directory.
🚀 Improvements
- Fixed FileChooser bug on desktop environments other than GNOME #2
- Fixed some crashes as Exceptions were not thrown correctly
- Fixed Downloading and extracting Apex Legends cache (and maybe some more) #3
Thanks to @YourSandwich for reporting
🎉 New
- Better components styling
- Added possibility to get information about any local cache
Full Changelog: v0.1.0...v0.2.0
Testing Pre-Release
⚠️ This is the first release for testing purposes.
Later releases will contain .rpm
and .deb
files as well, and hopefully a single AppImage instead of the directory.
Release content
- Loading Steam games and their dxvk-caches
- Export the dxvk-caches
- Associate games with this repository
- Download associated caches automatically
- Load local files for merging
- Merge game cache with the downloaded (or locally selected) one
Usage
- Download and extract the provided
DXVKoTool.tar.xz
- Start the AppImage inside the
bin
folder - Steam games will load automatically (may take a second, depending on the installed game amount)
- Clicking
Export
will export the dxvk-cache to the chosen folder- If the destination folder contains a file with this name already, it will be overriden
- Clicking
Download
will download and extract caches automatically (tar.xz supported only) - Clicking on
More (Arrow down)
will open a menu to select a local file - If the downloaded (or locally selected) cache can be merged with the game cache, it will display
Merge
- Merging will combine the caches and creates a backup file