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fix: Condition ClientID updates and watcher notifications on command success #1680
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…success This PR adds error checks to prevent updating the client identifier and notifying watchers when command execution fails. The changes ensure that: 1. ClientID updates only occur after successful command execution 2. HANDSHAKE commands only update ClientID and Mode on success 3. Watchers are only notified about successful state changes These safeguards prevent propagation of failed command effects, maintaining data consistency across the system and avoiding potential race conditions. Bug fixes include improved error handling during command processing, ensuring that client identifier updates and watcher notifications only occur after successful command execution. In particular, handshake operations now properly check for command success before updating client state. These changes reduce the possibility of inconsistent state propagation and improve system stability.
WalkthroughThe change focuses on enhancing error handling in the Changes
Sequence Diagram(s)sequenceDiagram
participant Client as _c
participant IOThread as IOThread
participant WatchManager as watchManager
Client->>IOThread: Invoke StartSync Command
IOThread->>IOThread: Execute command, set err
alt err == nil
IOThread->>IOThread: Assign t.ClientID from _c.ClientID
alt Command is "HANDSHAKE"
IOThread->>IOThread: Set t.ClientID and t.Mode from _c.C.Args
end
IOThread->>WatchManager: Notify watchers
else err != nil
IOThread->>IOThread: Skip assignments and notifications
end
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This PR adds error checks to prevent updating the client identifier and notifying watchers when command execution fails. The changes ensure that:
These safeguards prevent propagation of failed command effects, maintaining data consistency across the system and avoiding potential race conditions.
Bug fixes include improved error handling during command processing, ensuring that client identifier updates and watcher notifications only occur after successful command execution. In particular, handshake operations now properly check for command success before updating client state. These changes reduce the possibility of inconsistent state propagation and improve system stability.
Summary by CodeRabbit