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  1. Unity-CommandBufferRefraction Public

    Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Amplify Shader Editor too. Inspired by: https://blogs.unity3d.co…

    ShaderLab 96 12

  2. NewGraph Public

    Forked from Gentlymad-Studios/NewGraph

    A general node graph solution centered on data management. This is based on the idea to visualize complex data structures as graph networks without having to modify already established data classes.

    C#

64 contributions in the last year

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February 2025

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