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New debug option: Generate interpreter warnings for blocked movement #3336

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DRAFT:
Originally coded in June 2024 & not tested with current code base.
-> Description & test project to be supplied at later time

@github-actions github-actions bot added Window/Scenes Building Settings All about customizable features, storing and applying them labels Jan 19, 2025
@Ghabry Ghabry added this to the 0.8.2 milestone Jan 20, 2025
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Ghabry commented Jan 20, 2025

Thanks, this looks useful but I will move it to 0.8.2 as I'm not brave enough to touch the interpreter few weeks before a new release 😅

…erpreterDebug":

- Added new file "game_interpreter_debug.cpp" & moved/refactored some of the logic from the interpreter debug scene there
…rianessl:InterpreterDebug":

- Fix Debug::AssertBlockedMoves()
- MoveRoute asserts: Implemented some basic routing checks before considering an event as being 'blocked' by another game character
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