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On this End of Degree Project the aim has been to create an intelligent enemy capable of reacting to the movements of a fighting video-games expert and to analyze how satisfactory our enemies learning has been. To be more precise, we have implemented an AI using neural networks and the Unity engine, employing the help of real players input sets …

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Elionnee/TFG---Development-of-an-intelligent-agent-based-on-neural-networks

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On this End of Degree Project the aim has been to create an intelligent enemy capable of reacting to the movements of a fighting video-games expert and to analyze how satisfactory our enemies learning has been. To be more precise, we have implemented an AI using neural networks and the Unity engine, employing the help of real players input sets …

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