v1.0.0-rc.2
Pre-release
Pre-release
Second release candidate with minor fixes and changes
Dynamically adjusts the HMD resolution to the GPU frametime.
Changelog since v0.4.1:
- Rewrite a LOT of code
- Add a GUI
- Add a way to change settings at runtime
- Use OpenVR's framebuffer, which should make the resolution adjustment a whole lot more stable and smooth
- Use another simpler/better way to calculate FPS
- Cleanup on exit (it didn't before lol)
- Lots of fixes
- Partially rebrand to OVR because "OpenVR" is owned by Valve