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Releases: FSGModding/FSG_Mod_Assistant

v3.3.92 - v3.4.0-RC2

07 Jan 21:23
v3.3.92
a7075c0
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v3.3.92 - v3.4.0-RC2 Pre-release
Pre-release

Version 3.4.0 - RC2

Added some additional details to detail screen.

v3.3.91 (3.4.0-RC1)

04 Jan 18:06
v3.3.91
0103cf1
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v3.3.91 (3.4.0-RC1) Pre-release
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Sample of new game status tracking feature. This will be used for a forthcoming feature addition.

v3.3.0

03 Dec 22:42
v3.3.0
3306e69
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Version 3.3.0

Please note that 3.0.0 included a major re-write of the parsing system. If we have somehow missed an edge case, or you get an error, please take the time to report it on the issues tab on github, or in our discord. Thank you!

New Documentation! (Last full update: 2.7.0) Check it out!

What's New?

  • NOTICE : Mod Cache Rebuild Suggested (3.0.0+)
  • CHANGED : Mod Parser Now Multi-Threaded
  • CHANGED : Mod Detail Looker Now Multi-Threaded (includes production points)
  • CHANGED : Mod Tag Calculation Improved
  • ADDED : Mini-Mode Window
  • ADDED : Prompt On Missing Collection Folder
  • ADDED : Frozen Collections (no version updates)
  • ADDED : CTRL+SpaceBar Game Launch Keyboard Shortcut
  • ADDED : Local Save Game Manager
  • FIXED : Game Log Viewer Large File Support

Have Problems?

Please report them in #198 or open a new issue

BugFix Commit Log:

v3.2.0 -> v3.3.0

Full Changelog

  • Main window focus on cache clear
  • Auto-correct bad server URL's
  • Add mini-mode #177
  • Fix version button on main window to respect frozen collections
  • Add folder indicator for unzipped mods and non-mod folders
  • Added production point recipes to detail window

v3.2.91 - 3.3.0-RC1

02 Dec 21:21
v3.2.91
7e7bf29
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v3.2.91 - 3.3.0-RC1 Pre-release
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Release candidate 1 for 3.3.0

v3.2.0

11 Nov 16:34
v3.2.0
990881f
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Version 3.2.0

Please note that 3.0.0 included a major re-write of the parsing system. If we have somehow missed an edge case, or you get an error, please take the time to report it on the issues tab on github, or in our discord. Thank you!

New Documentation! (Last full update: 2.7.0) Check it out!

What's New?

  • NOTICE : Mod Cache Rebuild Suggested (3.0.0+)
  • CHANGED : Mod Parser Now Multi-Threaded
  • CHANGED : Mod Detail Looker Now Multi-Threaded
  • CHANGED : Mod Tag Calculation Improved
  • ADDED : Prompt On Missing Collection Folder
  • ADDED : Frozen Collections (no version updates)
  • ADDED : CTRL+SpaceBar Game Launch Keyboard Shortcut
  • ADDED : Local Save Game Manager
  • FIXED : Game Log Viewer Large File Support

Have Problems?

Please report them in #193or open a new issue

BugFix Commit Log:

v3.1.0 -> v3.2.0

Full Changelog

  • Color code collection icon (user configurable)
  • DEPEND and REQUIRE mod flags now give more information, along with additional right-click info menu
  • Handle threaded parser model better, push all large (200Mb+) to first thread to better manage memory footprint
  • Handle off-screen windows on display setup change (revert to first screen when invalid)
  • Add visible indicator for offline collections
  • Ask user to handle missing collection folder (mark offline, find on disk, remove from tracking)
  • Add discord rich presence indicator
  • Slight optimizations for find-all window.

v3.1.92 (v3.2.0-RC3)

10 Nov 22:37
v3.1.92
856cbac
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v3.1.92 (v3.2.0-RC3) Pre-release
Pre-release

Final release candidate for 3.2.0

New in this build:

  • optimizations to find all screen
  • ask what to do when a collection folder is missing (mark offline, remove, or find on disk)

v3.1.91 (v3.2.0-RC2)

26 Oct 19:10
v3.1.91
dbc8927
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v3.1.91 (v3.2.0-RC2) Pre-release
Pre-release

Release candidate build 2

New:

  • Discord rich presence
  • Offline collections show as offline
  • Set collection to be skipped in version match
  • All large mods pushed to thread 1 of checker (should help with memory problems)
  • Collection sort extra debug info added
  • Check for window placement (add/remove monitors since last use)

v3.1.90 (3.2.0-RC1)

18 Oct 17:53
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v3.1.90 (3.2.0-RC1) Pre-release
Pre-release

Early build of 3.2.0 - need to test that the tweaks to the mod parser are working as intended.

v3.1.0

21 Aug 18:50
v3.1.0
bc0e782
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Version 3.1.0

Please note that this a major re-write of the parsing system. If we have somehow missed an edge case, or you get an error, please take the time to report it on the issues tab on github, or in our discord. Thank you!

New Documentation! (Last full update: 2.7.0) Check it out!

What's New?

  • NOTICE : Mod Cache Rebuild Suggested
  • CHANGED : Mod Parser Now Multi-Threaded
  • CHANGED : Mod Detail Looker Now Multi-Threaded
  • CHANGED : Mod Tag Calculation Improved
  • ADDED : CTRL+SpaceBar Game Launch Keyboard Shortcut
  • ADDED : Local Save Game Manager
  • FIXED : Game Log Viewer Large File Support

Have Problems?

Please report them in #172 or open a new issue

BugFix Commit Log:

v3.0.0 -> v3.1.0

Full Changelog

  • Auto-translate new strings for l10n entries
  • Fix crop calendars
  • Catch non-array badge structure
  • Fix window minimization - most child windows should not be true children
  • Add color coding to mod detail window
  • Add map overview image in mod maps (detail window)
  • Fix savegame detection logic on right-click actions
  • Detect log files in collections, allow direct open in the log viewer
  • Re-write mod cache module, add scaling of dds files where possible
  • Fix server download status display
  • Add "clear log" button to log viewer
  • Add local savegame manager with ZIP import
  • Add ability to import ZIP pack directly (drag & drop)
  • Fix ZIP export to allow folders
  • Add unit configuration per-collection (miles / temperature / acres / money)

v3.0.91 - 3.1.0-RC1

19 Aug 18:04
v3.0.91
bc7cc53
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v3.0.91 - 3.1.0-RC1 Pre-release
Pre-release

Release Canidate for 3.1.0