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Visual Studio 2017 using SDL on x64 architecture

A pre-configured Visual Studio Project to try LittlevGL on PC. The project uses the SDL library which is copied and linked to the project, so you can compile it without any extra steps. The 64 bit libraries are used so it will work out-of-the-box on 64-bit systems.

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LittlevGL ported to Visual Studio 2017 using SDL

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  • C 96.5%
  • C++ 1.9%
  • CMake 1.1%
  • Objective-C 0.5%