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docs: add transform gizmo to 0.2 post
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DiogoMendonc-a committed May 13, 2024
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Expand Up @@ -78,8 +78,18 @@ or you can also check inheritance:
you can check more information on the documentation page: https://gamedevtecnico.github.io/cubos/docs/examples-core-reflection-traits-inherits.html.


insert feature text here
Transform Gizmo Upgrades
-------------------------------------

The biggest change was the addition of a rotation gizmo, so now you can rotate entities using your mouse!

We also added a toggle that allows changing between using global or local space with the Transform Gizmo,
and a new type of gizmo, a ``Rotated Box``, which, unlike the old boz gizmos, does no need to be axis-alligned.

Finally, the transform gizmo is now always rendered at the same size, regardless of the selected entity's distance to the camera.
This should hopefully make it easier to use the tool when moving entities either very far away, or very close.

.. image:: images/transform_gizmo.gif

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